Difference between revisions of "Human-centered Design"

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(Created page with "==Full Title or Meme== Making sure that any computer identity experience is designed to be beneficial and cuase no harm. ==Context== ==References== Category: User Experie...")
 
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The ideas around this subject are available in [https://www.newamerica.org/oti/reports/equity-by-design/ this paper on Equity by Design].<blockquote>The objective for this project is not to lecture product team members on what they must do. Rather, we focus here on the role that people and human-centered approaches can play, and hope this report and our subsequent recommendations and observations will add to the conversation on integrating equity into product design. We believe it is critical to incorporate perspectives from people with diverse backgrounds and lived experience, and encourage product teams to think intentionally about how they can rely on these approaches to achieve equitable outcomes. Ultimately, teams should be able to see the influence of human decisions and the power of human-centered solutions. Further, developing technological products and tools with an equity lens also elevates the goal of optimal and safe user experiences across different demographics. Achieving this means building a better product.</blockquote>
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==References==
 
==References==
  
 
[[Category: User Experience]]
 
[[Category: User Experience]]

Revision as of 11:11, 29 April 2021

Full Title or Meme

Making sure that any computer identity experience is designed to be beneficial and cuase no harm.

Context

The ideas around this subject are available in this paper on Equity by Design.
The objective for this project is not to lecture product team members on what they must do. Rather, we focus here on the role that people and human-centered approaches can play, and hope this report and our subsequent recommendations and observations will add to the conversation on integrating equity into product design. We believe it is critical to incorporate perspectives from people with diverse backgrounds and lived experience, and encourage product teams to think intentionally about how they can rely on these approaches to achieve equitable outcomes. Ultimately, teams should be able to see the influence of human decisions and the power of human-centered solutions. Further, developing technological products and tools with an equity lens also elevates the goal of optimal and safe user experiences across different demographics. Achieving this means building a better product.


References