Difference between revisions of "User Web Experience"

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[[Category: User Experience]]
[[Category: User Experience]]
[[Category: Identity Management]]
[[Category: Identity Management]]
[[Category: Web]]

Latest revision as of 10:00, 8 April 2022

Full Title or Meme

The User Web Experience has never been a priority over the plain expediency of just experiencing on new User Experience in the furtherance of expediency, or just getting the job done.


First a reality check; the internet was designed to connect computers, not users. On the other hand the Web focused on user access and has experienced phenomenal growth since its birth a CERN in

Security has been added to the internet from the bottom up starting with IPSEC at layer 2 and moving up to Transport Layer security at layer 4. Over the years both of these were made more secure and useful. Several attempts have been made to leverage these security protools for the benefit of the user (called channel binding or similar) but at the core they are focused on machine security, and not the real-world entities running the machines.

W3C has evolved into a forum for various enterprises that want to use the web for their own benefit to the complete exclusion of the users that the web was created to help.

Grand Unification Theory

The goal of this article is to present one possible unified method to encompass different and incompatible views of the user's place on the web with one that is focused completely on a secure and useful User Web Experience.