Difference between revisions of "Attack"

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(Models)
(Models)
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* Man-in-the-middle attack (MitM; active attacker positions himself between the communication partners and pretends to be the respective counter-party)
 
* Man-in-the-middle attack (MitM; active attacker positions himself between the communication partners and pretends to be the respective counter-party)
 
* Credential theft
 
* Credential theft
* Spoofing and masquerading (which seems to become easier for attacks based on [[Artificial Intelligence]] bots)
+
* [[Spoofing]] and masquerading (which seems to become easier for attacks based on [[Artificial Intelligence]] bots)
  
 
==MITRE ATT&CK==
 
==MITRE ATT&CK==

Revision as of 12:42, 16 September 2024

Full Title or Meme

A program that attempts to exploit a Vulnerability in individual devices or programs typically thought a network connection.

Note that the wiki page Attacks details some of the attacks that are know to have been exploited.

Context

It is not an accident that attacks are known as viruses or worms. The digital systems exposed on the internet are susceptible to Attack just as Carbon-based Life Forms are susceptible to a wide variety of organism of a wide variety of morphologies. Like our own organic defenses, computer systems look for markers to see if an attack is under way. Lime disease offers an example of a pathogen that wraps itself in a set of markers that the immune system accepts as a valid part of the organizer. [1] Perhaps its time to put the immunology department as a joint effort of medicine and computer science.

Models

Threat Models some in a variety of forms. This page considers the use of an Attack model to expose threats. While this Attack model can be helpful in accessing vulnerabilities that are currently known, it is backward looking and does not address vulnerabilities that are not currently known to be under Attack.

Threat Models are assessed according models like the ISO 29115 standard (ISO/IEC JTC 1/SC 27 2013), which describes standardized attack vectors for an IT system:

  • Online/offline guessing (repeatedly trying out the credentials or keys)
  • Credential duplication (copy of credentials and their keys)
  • Phishing (interception of credentials via fake websites/emails and social manipulation)
  • Eavesdropping/snooping
  • Replay attack (reuse of recorded messages)
  • Session hijacking
  • Man-in-the-middle attack (MitM; active attacker positions himself between the communication partners and pretends to be the respective counter-party)
  • Credential theft
  • Spoofing and masquerading (which seems to become easier for attacks based on Artificial Intelligence bots)

MITRE ATT&CK

References

  1. Allison Guy, Tackling long-haul Diseases MIT News (2024-03) p. 29 ff.