Metaverse

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Full Title or Meme

The Metaverse is billed as the future of future technology. An entirely world where we all live in machine-created reality with simulated real and entirely artificial entities projected into our eyes and ears.

Context

Games and Meta (the remained Facebook) have built their business model on the Metaverse. Training for expensive and dangerous environments is now commonly provided by military and business enterprises. The experience of extensive habitation in the Metaverse makes many of use sick. In other words, the Metaverse as the future is Dead on Arrival!

Meetup Panel

In this Disruptive Technologists' webinar, we speak with one of the Fathers of the Internet, Vint Cerf and his thoughts on the potential benefit of these types of immersive environments for:

1. research (e.g. collaboration inside of computer-generated 3D models) 2. training (e.g. showing how to assemble or disassemble complex systems) 3. physical training (e.g. boxing, aerobics, etc.) 4. overcoming some disabilities with virtual experiences 5. Gaming and simulated virtual environments 6. Advanced interactions with text and video (e.g. Visual-Meta and PDF in 3D; virtual libraries) 7. New businesses - renting clothes and furniture in virtual spaces

And the potential hazards: 1. Physical side-effects (e.g. nausea: mismatch of proprioception and visual cues) 2. Escape into unreality in preference to "real life" 3. Harmful virtual experiences - psychological damage? 4. Unrealistic hyperbole

Date: 2022-04-12

MEET THE PANELISTS:

Vint Cerf is one of the Fathers of the Internet as well as the Chief Internet Evangelist at Google. He is an American Internet pioneer and is recognized as one of "the fathers of the Internet", sharing this title with TCP/IP co-developer Bob Kahn. He has received honorary degrees and awards that include the National Medal of Technology, the Turing Award, the Presidential Medal of Freedom, the Marconi Prize and membership in the National Academy of Engineering.

Noreen Whysel is the Director of Validation Research at Me2B Alliance & Adjunct Lecturer at CUNY City Tech Communication Design. She is a digital innovator specializing in understandable information spaces, digital archives and data and usability standards.

References