Difference between revisions of "Spatial Computing"
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| − | First introduced by Simon Greenwold in his MIT Thesis of the same name.<ref>Simon Greenwold, ''Spatial Computing'' MIT Thesis ( | + | First introduced by Simon Greenwold in his MIT Thesis of the same name.<ref>Simon Greenwold, ''Spatial Computing'' MIT Thesis (2003-05) https://acg.media.mit.edu/people/simong/thesis/SpatialComputing.pdf</ref> "It is an essential component for making our machines fuller partners in our work and play" |
==References == | ==References == | ||
[[Category: User Experience]] | [[Category: User Experience]] | ||
Revision as of 16:28, 19 January 2024
Full Title or Meme
Spatial Computing is human interaction with a machine in which the machine retains and manipulates referents to real objects and spaces.
Context
First introduced by Simon Greenwold in his MIT Thesis of the same name.[1] "It is an essential component for making our machines fuller partners in our work and play"
References
- ↑ Simon Greenwold, Spatial Computing MIT Thesis (2003-05) https://acg.media.mit.edu/people/simong/thesis/SpatialComputing.pdf