Difference between revisions of "Spatial Computing"

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==Context==
 
==Context==
First introduced by Simon Greenwold in his MIT Thesis of the same name.<ref<Simon Greenwold, ''Spatial Computing'' MIT Thesis (1995-06) https://acg.media.mit.edu/people/simong/thesis/SpatialComputing.pdf</ref> "It is an essential component for making our machines fuller partners in our work and play"
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First introduced by Simon Greenwold in his MIT Thesis of the same name.<ref>Simon Greenwold, ''Spatial Computing'' MIT Thesis (1995-06) https://acg.media.mit.edu/people/simong/thesis/SpatialComputing.pdf</ref> "It is an essential component for making our machines fuller partners in our work and play"
  
 
==References ==
 
==References ==
  
 
[[Category: User Experience]]
 
[[Category: User Experience]]

Revision as of 17:15, 10 January 2024

Full Title or Meme

Spatial Computing is human interaction with a machine in which the machine retains and manipulates referents to real objects and spaces.

Context

First introduced by Simon Greenwold in his MIT Thesis of the same name.[1] "It is an essential component for making our machines fuller partners in our work and play"

References

  1. Simon Greenwold, Spatial Computing MIT Thesis (1995-06) https://acg.media.mit.edu/people/simong/thesis/SpatialComputing.pdf